melissa kate
<< Doppelgänger

Roadmap

Future features and directions, loosely ordered by impact and feasibility. Living document — reorder freely.

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Tier 1 — Authoring Power

Fill the gaps that scripting-based tools (Ink) currently win on. These are what serious narrative designers expect.

Scripting & Logic

Flow Control

Authoring UX

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Tier 2 — Skins & Rendering

The cinematic skin proves the abstraction. More skins prove it's not a coincidence.

Skin: Phone / Texts

The original Doppelganger paradigm. Apps (texts, social, news, map). Notifications. Typing indicators. Most useful for modern mystery/thriller stories.

Skin: Visual Novel

Sprite-based VN with character portraits, multi-character staging, expression changes mid-scene, transitions (fade/dissolve). The classic anime/dating-sim aesthetic. Big audience.

Skin: 2D Explorable

Top-down or sidescroller exploration. Walk around, click things, talk to NPCs. Like a point-and-click adventure. The biggest jump from current "static scene" model — needs spatial coordinates and player-controlled motion.

Skin: Audio-First / Podcast Drama

Engine drives audio playback with branching. Choices via voice or button. Useful for accessibility and a rapidly growing podcast-narrative space.

Cross-skin features

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Tier 3 — Distribution & Integrations

Where Ink wins today: integrations. We're web-only; that's a real ceiling.

Engine Bindings

Distribution

Hosting (optional service)

The "tiny proxy" idea from earlier — run a Cloudflare Worker / serverless function that:

This is the recurring revenue layer if we want one.

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Tier 4 — Story Maker Polish

Making the editor itself a joy.

Visualization

Authoring helpers

Live LLM testing

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Tier 5 — Engine Internals

Backend / architecture work that unlocks features above.

Plugin System (Phase 4 from ENGINE_PLAN.md)

Character System Overhaul (from ENGINE_IMPROVEMENTS.md)

Performance / Scale

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Tier 6 — Community & Ecosystem

Long-term, lower priority.

Marketplace

Multiplayer / Social

Education

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Tier 7 — Wild Ideas

For the parking lot. Not committing, but worth keeping in mind.

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Anti-Goals

What we're explicitly NOT doing, to stay focused.