An LA impersonation mystery played entirely through a phone
Issues found during testing + features that need fleshing out before the plugin system.
Living notes on where we are and what's likely next.
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Context
A narrative game engine with LLM character support — modern Twine for the AI era.
Future features and directions, loosely ordered by impact and feasibility. Living document — reorder freely.
How far the engine's frontend (skin) layer can go — what's renderable today, what would need small engine extensions, and what skins/experiences become possible
CSS